Description
Within this book are 100 different magic items that I created to satisfy my desires and entertain myself. These range from moderately mundane to overpowered objects that might ultimately destroy a campaign when placed in the wrong hands (such as the hands of a player character). As always, I wrote the different items you will soon encounter with a single goal: to provide the gamemaster with enough of a hook to spark their imaginations and trigger ideas that I could have never come up with on my own.